globe
  1. How to become a video game artist - Sam Kennedy 2012

    Book 

  2. Game programming for artists / Jarryd Huntley and Hanna Brady - author Huntley, Jarryd 2018

    Book 

  3. Core texts 8 items
    1. The game maker's companion: game development : the journey continues - Jacob Habgood, Nana Nielsen, Martin Rijks c2010

      Book Testyn Craidd - Core Text

    2. The GameMaker standard - David C. Vinciguerra, Andrew J. Howell 2016

      Book Testyn Craidd - Core Text

    3. The game maker's apprentice: game development for beginners - Jacob Habgood, Mark H. Overmars c2006

      Book Testyn Craidd - Core Text The Game Maker's Apprentice shows you how to create nine exciting games using the wildly popular Game Maker game creation tool. This book covers a range of genres, including action, adventure, and puzzle games--complete with professional quality sound effects and visuals. It discusses game design theory and features practical examples of how this can be applied to making games that are more fun to play.

    4. The game narrative toolbox - Tobias Heussner 2015

      Book Testyn Craidd - Core Text

    5. Creating games: mechanics, content, and technology - Morgan McGuire, Odest Chadwicke Jenkins c2009

      Book Testyn Craidd - Core Text

    6. The art of game design: a book of lenses - Jesse Schell 2015

      Book Testyn Craidd - Core Text Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology

    7. Game design theory: a new philosophy for understanding games - Keith Burgun ©2013

      Book Testyn Craidd - Core Text Darllen Ehangach - Wider Reading 201617

  4. Game Design: Recommended Reading 23 items
    1. Video game storytelling: what every developer needs to know about narrative techniques - Evan Skolnick 2014

      Book Argymhellir ei ddarllen - Recommended Reading

    2. Game design - Bob Bates 2004

      Book Argymhellir ei ddarllen - Recommended Reading

    3. David Perry on game design: a brainstorming toolbox - David Perry, Rusel DeMaria c2009

      Book Argymhellir ei ddarllen - Recommended Reading

    4. Rules of play: game design fundamentals - Katie Salen, Eric Zimmerman c2004

      Book Argymhellir ei ddarllen - Recommended Reading

    5. Dice games properly explained - Reiner Knizia ©2010

      Book Argymhellir ei ddarllen - Recommended Reading

    6. Gender inclusive game design: expanding the market - Sheri Graner Ray c2004

      Book Argymhellir ei ddarllen - Recommended Reading

    7. Inside game design - Iain Simons 2007

      Book Argymhellir ei ddarllen - Recommended Reading

    8. Fundamentals of game design - Ernest Adams, Andrew Rollings c2010

      Book Argymhellir ei ddarllen - Recommended Reading

    9. Clockwork game design - Keith Burgun 2015

      Book Argymhellir ei ddarllen - Recommended Reading

    10. Game feel - Steve Swink 2009

      Book Argymhellir ei ddarllen - Recommended Reading

    11. A theory of fun for game design - Raph Koster c2005

      Book Argymhellir ei ddarllen - Recommended Reading

    12. Handbook of Digital Games - Marios C. Angelides, Harry Agius 2014 (electronic resource)

      Book Argymhellir ei ddarllen - Recommended Reading

    13. Game Feel: A Game Designer's Guide to Virtual Sensation - Steve Swink 2008 (electronic resource)

      Book Argymhellir ei ddarllen - Recommended Reading

    14. Level up!: the guide to great video game design - Scott Rogers 2014

      Book Argymhellir ei ddarllen - Recommended Reading

    15. The ultimate guide to video game writing and design - Flint Dille 2006

      Book Argymhellir ei ddarllen - Recommended Reading

    16. Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Game Design - Chris Solarski 2012

      Book Argymhellir ei ddarllen - Recommended Reading

    17. The computer game design course: principles, practices and techniques for the aspiring game designer - Jim Thompson, Barnaby Berbank-Green, Nic Cusworth 2007

      Book Argymhellir ei ddarllen - Recommended Reading

    18. Introduction to game design, prototyping, and development: from concept to playable game-with Unity and C# - Jeremy Gibson ©2015

      Book Argymhellir ei ddarllen - Recommended Reading

    19. Slay the dragon: writing great video games - Robert Denton Bryant, Keith Giglio 2015

      Book Argymhellir ei ddarllen - Recommended Reading

    20. Game mechanics: advanced game design - Ernest Adams, Joris Dormans ©2012

      Book Argymhellir ei ddarllen - Recommended Reading

    21. Level design for games: creating compelling game experiences - Phil Co c2006

      Book Argymhellir ei ddarllen - Recommended Reading

    22. Understanding comics: the invisible art - Scott McCloud 1994

      Book Argymhellir ei ddarllen - Recommended Reading Chapter 8 is especially interesting for a game designer.

    23. Play anything: the pleasure of limits, the uses of boredom, and the secret of games - Ian Bogost 2016

      Book Argymhellir ei ddarllen - Recommended Reading

  5. GameMaker-Recommended Reading 7 items
    Books specific to Game Maker game engine
    1. GameMaker Language: an in-depth guide - Benjamin Anderson 2015

      Book Argymhellir ei ddarllen - Recommended Reading

    2. Gamemaker cookbook: over 50 hands-on recipes to help you build exhilarating games using the robust GameMaker system - Brandon Gardiner 2015

      Book Argymhellir ei ddarllen - Recommended Reading

    3. Gamemaker: Studio book 50 retro remakes - Ben Tyers 2016

      Book Argymhellir ei ddarllen - Recommended Reading

    4. HTML5 game development with GameMaker - Jason Lee Elliott c2013

      Book Argymhellir ei ddarllen - Recommended Reading

  6. Game Programming: Recommended Reading 2 items
    1. Game programming patterns - Robert Nystrom 2014

      Book Argymhellir ei ddarllen - Recommended Reading

    2. Game coding complete - Mike McShaffry ©2013

      Book Argymhellir ei ddarllen - Recommended Reading

  7. Game Engines: Wider REading 11 items
    1. 3D game design with Unreal Engine 4 and Blender: combine the powerful UE4 with Blender to create visually appealing and comprehensive game environments - Justin Plowman 2016

      Book Darllen Ehangach - Wider Reading Darllen Ehangach - Wider Reading 201617

    2. The Unreal game engine: a comprehensive guide to creating playable levels - Andrew Finch 2013

      Book Darllen Ehangach - Wider Reading Darllen Ehangach - Wider Reading 201617

    3. Game engine architecture - Jason Gregory c2009

      Book Darllen Ehangach - Wider Reading Darllen Ehangach - Wider Reading 201617

    4. Characteristics of games - George Skaff Elias, Richard Garfield, Karl Robert Gutschera 2012

      Book Darllen Ehangach - Wider Reading Darllen Ehangach - Wider Reading 201617

    5. The Kobold Guide to Board Game Design - Mike Selinker 2011

      Book Darllen Ehangach - Wider Reading Darllen Ehangach - Wider Reading 201617

    6. Game design: how to create video and tabletop games, start to finish - Lewis Pulsipher 2012

      Book Darllen Ehangach - Wider Reading Darllen Ehangach - Wider Reading 201617

    7. Challenges for game designers - Brenda Brathwaite, Ian Schreiber, Charles River Media (Firm) c2009

      Book Darllen Ehangach - Wider Reading Darllen Ehangach - Wider Reading 201617

    8. Paid to play: the business of game design - Keith A. Meyers 2008

      Book Darllen Ehangach - Wider Reading Darllen Ehangach - Wider Reading 201617

    9. The game inventor's guidebook: how to invent and sell board games, card games, role-playing games, and everything in between - Brian Tinsman 2008

      Book Darllen Ehangach - Wider Reading Darllen Ehangach - Wider Reading 201617

    10. Characteristics of games - George Skaff Elias, Richard Garfield, Karl Robert Gutschera 2012

      Book Darllen Ehangach - Wider Reading

  8. Wider Reading on the Web 15 items
    1. The Six Layers - Matthew Gallant 2009

      Article 

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